Search Results for ages 10-30

In this activity, design and construct an RCX car and program it to travel in a straight line until it hits a wall. Once it hits the wall, program the car to reverse direction and continue until it hits another wall at which point it stops.

In this activity, design and construct an RCX car and program it to travel in a straight line until it hits a wall. Once it hits the wall, program the car to reverse direction and continue until it hits another wall at which point it stops.

In this activity, investigate different shapes in order to determine which shape is the strongest. Design and construct a number of roofs to be placed on a previously built house. Then test the structures by pushing on the top of the roofs.

In this activity, design and construct a LEGO brick wall that is at least 4 inches high. The wall must be capable of withstanding the “flick test†(a simple flick of the finger).

In this activity, design and construct an NXT car or snail which is capable of traveling extremely slowly. The cars compete in a snail race with the last car to cross the finish line crowned as the winner.

In this activity, design and construct an NXT house which utilizes sensors. For example, have the house greet oncoming cars by turning the house lights on.

Construct a rotation sensor with the highest degree of accuracy and repeatability.

In this activity, design and construct three RCX cars and program them to run a relay race. Each car is programmed to start the next car on its team by using the Mail function in ROBOLAB.

Program a car equipped with a rotation sensor to return to its original place no matter how far it is rolled away from the origin. Attain this goal by using both on-off control and proportional control.