{"id":13440,"date":"2018-11-21T12:39:20","date_gmt":"2018-11-21T01:39:20","guid":{"rendered":"http:\/\/legoeng.local\/?p=13440"},"modified":"2020-05-01T17:25:44","modified_gmt":"2020-05-01T07:25:44","slug":"using-video-to-assess-robotics-students","status":"publish","type":"post","link":"http:\/\/legoeng.local\/using-video-to-assess-robotics-students\/","title":{"rendered":"Using Video to Assess Robotics Students"},"content":{"rendered":"
It’s okay to fail, you’re on camera!<\/strong><\/p>\n My school is in a 1:1 iPad district. Every student in our district from 2nd through 12th grade is given an iPad for use in school. As the teacher in this setting, I have been slow (aren’t we all?) to take advantage of the opportunities offered by this technology. Gradually however I have been integrating the iPads into my teaching more and more. One of the areas I have done this in is the use of video assessment.<\/p>\n I have always struggled with how to assess student projects with open-ended challenges in Robotics. The struggle mainly revolves around this: Failure is accepted, encouraged, and even desired in Robotics and similar types of introductory engineering classes. So how do we assess student learning if their drag racer is not super speedy or if their catapult doesn’t throw very far or very accurately?<\/em><\/p>\n The still-evolving answer I have come up with (and it isn’t complete or perfect) is for students to make videos about their robot and\/or program, where I have them explain what they did and what they tried to do. Here is an example from the beginning unit of our class:<\/p>\n