{"id":2238,"date":"2013-08-21T12:00:37","date_gmt":"2013-08-21T02:00:37","guid":{"rendered":"http:\/\/legoeng.local\/?p=2238"},"modified":"2020-05-20T14:48:51","modified_gmt":"2020-05-20T04:48:51","slug":"image-processing-in-labview","status":"publish","type":"post","link":"http:\/\/legoeng.local\/image-processing-in-labview\/","title":{"rendered":"Image processing in LabVIEW"},"content":{"rendered":"
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Behaviors – getting started<\/figcaption><\/figure>\n

The Image Processing VIs are a rudimentary set of image capture and analysis VIs that allow the user to grab images from a USB camera (using Chris Salzmann’s QuickTime VIs) and analyze them.<\/p>\n

These VIs can be used to determine color information, threshold, binary morphology, blob detection. They can read and save standard image types, and can also read and save Quicktime movies.<\/p>\n

They are not as capable as the LabVIEW Image Processing Toolkit but they run on Mac OS X and Windows platforms.<\/p>\n

Because of the processing required, these VIs will not work when targetting to the NXT. Instead they require the program to be run on the computer (i.e. Main Application Instance).<\/p>\n

System requirements<\/h2>\n